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In the world of soccergames, there are really only two serious contenders for the championship titleat this point: Konami's Winning Eleven games (Pro Evolution Soccer in Europe)and EA Sports' FIFA Soccer series. Like rival soccer teams eager to show offtheir newly acquired players at the start of a new season, these two seriesshow up with a host of new features every 12 months in the hope that each willfinally score a convincing victory over the other. Traditionally, Konami'sofferings have boasted more-realistic gameplay but have faltered in the areasconcerned with presentation, specifically due to the lack of licensed team andplayer names. EA Sports' offerings, on the other hand, have generally felt alittle more arcadelike than realistic, but the games have always lookedextremely sharp, and they let you take control of real teams comprising realplayers that wear real uniforms. The line separating the two series has becomeincreasingly blurred in recent years, and this year is no exception, as bothgames are still seemingly seeking to emulate the other's strengths. But to setaside the competition for a moment, FIFA Soccer 2005 is definitely the bestFIFA game to date. Every year, EA Sports makes a point of improving one keyaspect of its soccer games.
FIFA Soccer 2004 focused on off-the-ball playermovement, for example. FIFA Soccer 2005 retains all the off-the-ballfunctionality of last year's offering and adds convincing ball physics (theball doesn't stick to players' feet anymore) and some excellent first-touchgameplay mechanics to the mix. The ability to determine how your playerscontrol the ball at the exact moment it reaches them might not sound like a bigdeal, but its ramifications are extraordinary, because playing realisticpassing-style soccer is now more feasible and satisfying.
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As a result, skilledstrikers can create scoring opportunities out of thin air by embarrassing theirmarkers with a single touch. Furthermore, the satisfaction you'll get fromhumiliating an opponent with just one tap of the right analog stick (wereally don'trecommend trying to play with the keyboard, because, oddly, the shift key isused to toggle the arrow keys between left and right analog stick functions) isalmost akin to scoring a goal against him or her. Like the on-the-ball skillmoves that allow you to beat opponents when you're en route to their goalmouthswith the ball in your possession, first-touch controls are all performed bytapping the right analog stick in the direction that you'd like your player totake the ball. The actual animation that transpires when the ball arrives atyour player's feet (as well as whether or not the move succeeds) is determinedby the player's position in relation to the ball, as well as his skill level.Some players are able to flick the ball over their heads, while some can turndefenders without even thinking about it or without ever letting the ball movemore than a few inches from their bodies. Others will struggle to perform evensimple turns without letting the ball stray far enough away from them so thatopponents have a shot at stealing it. Also, like the on-the-ball moves, EASports has gotten the balancing of the first-touch controls nigh perfect.They're effective enough that you'll want to use them all the time, but theodds of your fancy footwork failing you are also significant enough that you'llstill have to work pretty hard to create scoring opportunities for your team.There will be occasions, of course, when you're able to run a single playerthrough your opponent's entire midfield and defense en route to a spectaculargoal, but these moments of individual genius are few and far between-just asthey are in real life.